Fire Emblem was always one of those innovative series that made you scratch your head trying to figure out why it never made it to the West, especially when numerous titles influenced by it were flooding the market here. The strategy RPG genre was more or less pioneered by Fire Emblem, and refined by Shining Force. So, why exactly did the series never come out here? Nobody is quite sure, although strategy RPGs definitely had a dedicated audience. Of course, eventually Nintendo DID catch on that the series should come out here, but only after Fire Emblem 7 (Just plain Fire Emblem in the U.S.) was released. So, as a result, we’ve still been missing out on the first 6 games. And, of all of them, the one i’m most puzzled about not being localized is this game: Fire Emblem 6. This game is a DIRECT SEQUEL to Fire Emblem 7, plus FE6’s main character Roy appeared in Super Smash Bros. Melee, and became pretty popular in that.
This section contains patches that modify the script of the game to be in English rather than Japanese. Translation patches are made by fans who want to play the game while not having to read Japanese. Download: Fire Emblem 6: Dark Twilkitri New Translation Division, Eaichu: 95% Complete, few things are incomplete.
Visually, there’s not much difference between FE6, and the later GBA games. Many sprites, animations etc. are re-used between the games. Even still, the graphics are quite well done.
Anyone who’s played any of the Fire Emblems, or even other strategy RPGs in general, shouldn’t have too much trouble figuring out how to play this. The most important difference from other strategy RPGs is that Fire Emblem utilizes a weapon triangle system. i.e.: sword beats axe, axe beats lance, lance beats sword. Magic has a triangle system as well. Another change from other strategy RPGs is that once a character is defeated in battle, he/she dies for good. This makes you want to be extra careful with every unit, and planning ahead to prevent possible deaths. As a result, this game requires more actual strategy than most strategy RPGs.
Not only can characters die, but sometimes they can die quite easily. Even your strongest units can fall fast against certain enemies. Get well acquainted with saving and loading, since you’ll be using it a lot if you hope to make it through alive. And also, take a break if you repeat the same level too many times…if only to spare some sanity. This game isn’t lacking in challenge. Especially if you try hard mode…
You are in: Game Translations ->Translations (NEW) ->Gameboy Advanced ->Fire Emblem VI - The Sealed SwordGameboy Advanced
Japanese to English Translation
fe6.zip
Patching Tools (needed to apply patches to ROMs):
Lunar IPS - Lunar IPS is intended as an easy to use, lightweight IPS patch utility for windows to replace DOS program. It can both create and apply IPS patches.
Ucon - A ROM conversion, IPS patching, and general information gathering utility for SNES and Genesis roms.
Patch Download Pes 2016
Iso patcher - This tool lets you quickly insert a list of files in a PSX ISO. You can choose the ISO format and optionally regen ECC/EDC on the fly. Instructions are in Chinese but are easily understandable.IPSWin - IPSWin is an IPS patching utility for Windows. THIS PROGRAM HAS BUGS! It will not patch correctly in some cases! We recommend using LunarIPS in it's place.
ChaoSaX RXL
Crack Download
- This utility deals with RXL (ROM eXtension Library) patches which contain more functionality than IPS patches.Beopat - Can create executable patch files which take the complication out of patching files for people playing your hack.
PatcheRL - This tool will let you patch your .nds rom file with .pds patch file.
IPSMac - This is another IPS patching utility for Macintosh users.
PPF-O-Matic - Windows - Tool for applying PlayStation Patch Format (PPF) files under Windows.
UIPS - Dos - This is a basic command line IPS patching utility.
UIPS - Windows - This is a Windows port of UIPS DOS.
SNESTool - A tool for SNES ROMs. Handles things such as ips patch creation and patching, PAL/NTSC hacks, and other functions useful to copier owners and hackers.
IPS - This is the defacto standard in IPS patchers. It was the best of its generation in the mid 90's and it's so good that people are still by and large using it today.
SegaTool - A tool for Sega ROMs. Handles things such as region changing, ips patch creation and patching, and other functions useful to copier owners and hackers.
NINJA 2.0 - Flexible patching format with file validation that makes ROM format problems a thing of the past. Supports NINJA 2.0, IPS, PPF 1.0/2.0/3.0, FireFlower, PAT, and Generic Diff format patches.
IPSelect - Can apply sections of an ips patch to a file without applying the entire file. Useful if you need to test various parts of a patch to find bugs.
Stealth Patch - An IPS patcher for Windows. Nothing really worthwhile that sets this apart from the rest, though.
IPS EXE - A handy little utility which will convert IPS files into executables.
IPS Patcher - This is a basic IPS patcher for Macintosh.
IPS Maker - An old IPS patch maker.
PPF - Full distribution of all Paradox PlayStation Patch Format 3.0 tools. Includes the command line programs ApplyPPF 3.0 and MakePPF 3.0.
IPS XP
Fe6 English Patch Download Pc
- A very capable IPS patcher with a nice GUI.PPF-O-Matic - Mac - Tool for applying PlayStation Patch Format (PPF) files under MacOS.
FPM - Tool for creating FireFlower format patches. FireFlower is a textual patch format often used for graphic or color hacks.
IPS Wiz - This is another IPS patching/creation utility. It's in French and seems to be based on UIPS.
Fe6 English Patch Download Full
PPF-O-Matic - Java - Tool for applying PlayStation Patch Format (PPF) files.IPSP - This IPS patching utility allows optional saving to a NEW file instead of just overwriting your original ROM. Written in Qbasic with source code included.
FEP - Tool for applying FireFlower format patches. FireFlower is a textual patch format often used for graphic or color hacks.